We decided to give Aggramar a couple of attempts and see if we could do him instead of Coven (the painful trio). We struggled with the spawns, both location and timing of explosion.
It requires a lot of talking between people to ensure the adds are stopped until we need them. If we take 2 adds at a time it equals a wipe. An add during the transition = wipe. Tanks taunting early = wipe. Tanks looking for spells = wipe. Tanks lagging out during transition = wipe.
Yup. I am having lag issues. Only the last 2 weeks though for some reason. Maybe someone is staying in the hotel and chewing the bandwidth of an evening, no idea but the internet has been lack lustre. I am blaming Brian for the other ones :p
This was a constant state for the night. It felt almost like we were flogging a dead horse, like Brian on his, for most of the night:
Eventually though, we got the adds worked out, we got everything moving smoothly and I lagged out at about 9%. I was screeching like a banshee. I finally managed to get back with movement happening and taunted the boss to watch him die. I might check DMB but I would say maybe 30 attempts?
Really, killing a new boss in one night is amazing as far as I am concerned. We did well and I was excited to have done it, one night is simply stunning. We did go and have a look at the next one but for some unknown reason (I will look into why shortly) I kept being given the sky buff before I had to tank…it was just messy as heck.
Here is a video of the kill done by Michael our healer.
4 Replies to “Raiding: Heroic Aggramar”
The buffs can go on anyone not actively tanking the boss – it makes it a little harder on the fight .. but yeah :p
Either i just ignored them previously or my pure luck I never copped them. But man it causes me stress when i get them and am OT at the time